Conversation 849: VILLAGE / LILIENNES TWINS

You can talk to them before and get nothing, but when you hear the twins have been to the island they tell you details about it.

How to use this page:

This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.

Column definitions:
  • ID: a numerical index for the entry within this conversation.
  • Character: the character speaking or acting.
  • Dialogue: prose containing spoken dialogue and other description.
  • Conditions: logical checks governing this entry appearing or occurring.
  • Links: entries that might follow this one, depending on conditions and player choice. Most links are internal to this conversation, external links to other conversations are marked with the format (conversation ID, entry ID).
ID Character Dialogue Conditions Links
0 None
  • 1
1 None
  • 67
2 Lilienne's Twin The scruffy-haired little boy kicks a stone. He can't be more than five years old.
  • 3
3 Lilienne's Other Twin The other one looks indistinguishable from him. He watches his brother kick the stone with his tongue lolling out of his mouth.
  • 4
4 None
  • 295
  • 289
  • 223
  • 224
  • 50
  • 155
  • 200
  • 197
  • 5
  • 183
  • 6
  • 7
  • 8
5 You "You must be Lilienne's twins." Variable["village.netpicker_greeting_done"] == true
  • 91
6 You "You guys look identical."
  • 96
7 You "Children are stupid." Variable["village.twins_heard_children_stupid"] == true
  • 145
8 You "Bye kids, take care." [Leave.]
9 Lilienne's Twin This one doesn't say anything, kicking the concrete with his worn-out sneaker.
  • 10
10 Lilienne's Other Twin "Lily's our mom," explains the other one, tongue still lolling out of his mouth.
  • 11
  • 12
11 You "I already said that."
  • 13
12 You "Bye." [Leave.]
13 Lilienne's Twin The stone-kicker laughs suddenly. His head is too large for his shoulders.
  • 14
14 Lilienne's Other Twin The other one laughs as well.
  • 15
15 Inland Empire Maybe there's some kind of reason why they're laughing? An interesting reason somehow tied to the case!
  • 16
16 None
  • 17
  • 18
17 None Variable["village.twins_inland_mysterious_laugh"]
  • 19
  • 20
18 None (Variable["village.twins_inland_mysterious_laugh"]) == false
  • 210
19 You "What are you laughing about?"
  • 48
20 You I don't care.
  • 49
21 Lilienne's Twin "Ha-ha," the scruffy-haired little kid laughs, as though in agreement.
  • 22
22 Lilienne's Other Twin "You're stupid," the other one tells him, suddenly very serious.
  • 101
  • 38
  • 39
23 Lilienne's Twin The stone-kicking one becomes frantic all of a sudden, as if that's something to be scared of -- the obvious fact that you just stated.
  • 24
24 Lilienne's Other Twin "He looks just like me," the other one says.
  • 25
  • 26
25 You "Yeah, I said that."
  • 27
26 You "Bye." [Leave.]
27 Lilienne's Other Twin The boy doesn't answer. His brother throws another rock. Both of their hair is covered in some kind of dirt.
  • 178
28 None
  • 29
  • 30
29 None IsKimHere()
  • 31
30 None (IsKimHere()) == false
  • 196
31 Kim Kitsuragi "You're bad with kids," the lieutenant remarks with evident glee.
  • 33
  • 34
  • 32
32 You "It's impossible to be *good* with kids, they're too stupid."
  • 37
33 You "I am, yes."
  • 36
34 You "And what are you, Kid Master General?"
  • 35
35 Kim Kitsuragi "Maybe I am?" He grins. "Now, how about some actual police work? We're not getting anything here."
  • 196
36 Kim Kitsuragi "Don't worry, everyone is." He looks at the little scruffian, then at you. "How about we do some police work now? We're not getting anything here."
  • 196
37 Kim Kitsuragi "You're right there." He looks at the little scruffian, then at you. "Let's see if we can find some police work, shall we? We're not getting anything here."
  • 196
38 You "I'm just gonna leave now. I'm gonna leave and not talk to you anymore." [Leave.] Variable["TASK.ask_twins_about_island"] == false
  • 40
39 You "Bye." [Leave.]
40 Lilienne's Twin Just a second ago, the first one was laughing. Now he's doing something with his lip and his gap tooth.
  • 179
41 Logic There's no *system* to this.
  • 42
42 None
  • 43
  • 44
43 None Variable["village.twins_logic_something_else"]
  • 45
  • 46
44 None (Variable["village.twins_logic_something_else"]) == false
  • 181
45 You "You're being *random*!"
  • 47
46 You "Bye." [Leave.]
47 Lilienne's Twin "You're stupid," the other one repeats, still deathly serious.
  • 195
48 Lilienne's Twin The boy stops laughing and looks at his toes.
  • 180
49 Lilienne's Twin The boy keeps laughing. Then he bows down to inspect the rock as though there's something noteworthy about it.
  • 193
50 You "Okay kids. You've been to that island, right?" Variable["TASK.ask_twins_about_island"]
  • 51
51 Lilienne's Twin "On that island?" The one who's busy kicking his stone points to the bay.
  • 52
  • 53
52 You "Yes, that one. I need to know what's there."
  • 57
53 You "No, some other island. *Of course* that one."
  • 66
54 You "Someone lives on the island?"
  • 55
55 Lilienne's Twin "No," the boy answers, shaking his head vehemently.
  • 56
56 Lilienne's Other Twin His brother looks at him, then at you. "Yes," he says.
  • 86
57 Lilienne's Twin "That's... uhm... nothing?" The boy pauses to think with his finger in his mouth. "It's just a seafort and some plants. You can take a raft there. It's great."
  • 58
58 Lilienne's Other Twin "And! And!" the other one butts in. "We make a fire. We make a... we make a fire."
  • 59
59 Lilienne's Twin "Mhm," his brother nods. "Gather the sticks for the fire -- and bullets. Or not real bullets, empty bullets."
  • 172
60 You "Why is he the *fire* guy?" Variable["village.twins_open_first"]
  • 61
61 Lilienne's Twin "Because.... because..." The boy pauses to think.
  • 62
62 Lilienne's Other Twin "Because he asks to put the fire out!" the other explains.
  • 85
63 You "Why does he ask you to put the fire out?" Variable["village.twins_open_second"]
  • 64
64 Lilienne's Twin "Uhm... I don't know. He doesn't like it. He doesn't like people to be there. You shouldn't go."
  • 65
65 Lilienne's Other Twin "Yes," the other one adds laconically, standing with his hands glued to his sides like a little tin soldier.
  • 90
66 Lilienne's Other Twin "Okay." His brother answers for him.
  • 71
67 None
  • 68
  • 69
68 None Variable["village.twins_hub_reached"]
  • 70
69 None (Variable["village.twins_hub_reached"]) == false
  • 2
70 Lilienne's Twin The scruffy-haired little boy kicks a stone while the other watches him do it.
  • 4
71 You "I need you to tell me what you know about it -- what's *on* the island?"
  • 57
72 You "You mentioned something about *lights*?"
  • 73
73 Lilienne's Twin "I..." starts one of them -- it's hard to tell which one now. "I don't know."
  • 74
74 None
  • 75
  • 76
75 None IsKimHere()
  • 77
76 None (IsKimHere()) == false
  • 108
77 Kim Kitsuragi "Did you mean there are *electrical* lights?" He points to the streetlight.
  • 78
78 Lilienne's Twin "Uhm... yes." The boy looks at his toes.
  • 108
79 None
  • 54
  • 60
  • 63
  • 72
  • 127
  • 104
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80 You "What then?"
  • 82
81 You "Mhm." (Nod in agreement.)
  • 82
82 Lilienne's Twin "There are lights. The fire guy comes and asks us to put the fire out."
  • 83
83 Reaction Speed Your nerve endings *sting* from the mention of a *guy*.
  • 84
84 Rhetoric They must mean a human being. On that island? But it's cut off...
  • 79
85 None
  • 79
86 None
  • 87
  • 88
87 None IsKimHere()
  • 89
88 None (IsKimHere()) == false
  • 85
89 Kim Kitsuragi "Let's go with *yes*." The lieutenant raises his eyebrows and whips out his notebook.
  • 85
90 Savoir Faire Because he doesn't want to be found. Smoke traces...
  • 212
91 None
  • 92
  • 93
92 None Variable["TASK.ask_twins_about_island"]
  • 94
93 None (Variable["TASK.ask_twins_about_island"]) == false
  • 9
94 Lilienne's Twin "Mhm. Lily's our mom," says one of the twins.
  • 95
95 None
  • 4
96 None
  • 97
  • 98
97 None Variable["TASK.ask_twins_about_island"]
  • 99
98 None (Variable["TASK.ask_twins_about_island"]) == false
  • 23
99 Lilienne's Twin One of the boys nods, the other one looks at his brother and shrugs.
  • 100
100 None
  • 4
101 You "Okay, how about the policeman asks you something else now?"
  • 102
102 Lilienne's Twin "Okay." The scruffy-haired boy squints up at you.
  • 103
103 None
  • 4
104 You "Your father used to go to that island too, didn't he?" Variable["tc.netpickers_husband_drank_on_island"]
  • 105
105 Lilienne's Twin "Our father killed himself."
  • 106
106 Lilienne's Other Twin "Don't say that. He didn't." His brother punches him. The boy's eyes well up like he's about to start crying.
  • 213
107 Kim Kitsuragi "Shut up." The lieutenant jabs you in the ribs with his elbow, then turns to the boy...
  • 118
108 None
  • 79
109 None
  • 110
  • 111
  • 112
  • 115
110 You "It's okay to kill yourself, you know. I'm gonna blow my brains out. Gonna close this one final case and then *blam* -- I'm outta here." Variable["reputation.suicide_cop"] >= 3 and IsTHCPresent("suicide_is_painless") == false
  • 121
111 You "Your father did not kill himself."
  • 117
112 You "He killed himself all right."
  • 120
113 You "Is that all you know? Is there anything more you can tell me about the island?" (Conclude.)
  • 114
114 Lilienne's Twin "There's a..." the boy says, rubbing his eyes. It's clear that he has no intention of finishing the sentence.
  • 151
115 You Say nothing.
  • 116
116 Lilienne's Twin "I'm sorry." The one says to the other, rubbing his brother's shoulder affectionately.
  • 131
117 Lilienne's Twin "I don't know..." The boy who made the claim finds himself unsure of it. He looks around.
  • 128
118 Kim Kitsuragi "Don't punch your brother.... please. Don't start crying. We still need to ask more questions."
  • 119
119 Lilienne's Twin "I'm not gonna start *crying*," the one who almost started crying snaps, regaining control of his quivering chin.
  • 130
120 None
  • 121
121 None
  • 122
  • 123
122 None IsKimHere()
  • 107
123 None (IsKimHere()) == false
  • 124
124 Lilienne's Twin "Please don't..." The boy's eyes well up as he looks at you. They're dark and round. The wind tussles his hair.
  • 125
125 Lilienne's Other Twin "Don't start *crying*," his brother says, then, in a whisper, adds: "I'm sorry."
  • 126
126 Lilienne's Twin The other boy straightens his back. "I'm not gonna start *crying*, stupid," he snaps, regaining control of his quivering chin.
  • 130
127 You "Is there anything else you can tell me about this *guy*? Age? Does he live there?" Variable["village.twins_open_third"]
  • 132
128 Lilienne's Other Twin The other watches him, brows knitted. "It doesn't even have anything to do with this, you. Father isn't the fire guy."
  • 129
129 Logic The two things are *unconnected*. Your question didn't make sense.
  • 192
130 None
  • 128
131 None
  • 79
132 Lilienne's Twin "No, he doesn't live there. I don't think."
  • 133
133 Lilienne's Other Twin "No, he lives there." The other nods. "He's been there twice, two times."
  • 134
134 Lilienne's Twin "Huh..." The first one pauses to think, then comes to some kind of conclusion. "He doesn't live there. He isn't there sometimes."
  • 135
135 None
  • 136
  • 137
136 None IsKimHere()
  • 138
137 None (IsKimHere()) == false
  • 139
138 Kim Kitsuragi "Anything else? What does this guy look like?"
  • 140
139 You "Anything else? What does this guy look like?"
  • 140
140 Lilienne's Twin "I don't know," they say almost in unison.
  • 141
141 You "How come?"
  • 142
142 Lilienne's Other Twin "We... we ran. He just yelled we shouldn't be there."
  • 143
143 None
  • 79
144 None
  • 4
145 None
  • 146
  • 147
146 None Variable["TASK.ask_twins_about_island_done"]
  • 148
147 None (Variable["TASK.ask_twins_about_island_done"]) == false
  • 21
148 Lilienne's Twin "Maybe *you're* stupid!"
  • 149
149 Lilienne's Other Twin "Don't say that, he's a *po-leees oooffi-ser*," his brother whispers.
  • 150
150 None
  • 4
151 None
  • 152
  • 153
152 None IsKimHere()
  • 217
153 None (IsKimHere()) == false
  • 144
154 Kim Kitsuragi "Lights? Fire guy?" The lieutenant looks at you. "We should check up on that island."
  • 144
155 You "I heard you kids sometimes play in the abandoned Feld building?" Variable["village.ww_kids_go_to_feld"]
  • 156
156 None
  • 157
  • 158
157 None Variable["TASK.ask_twins_about_island"]
  • 161
158 None (Variable["TASK.ask_twins_about_island"]) == false
  • 160
159 None
  • 4
160 Lilienne's Twin "I dunno what you're talking about." The boy stuffs his hands deep into his pockets and kicks another rock.
  • 162
161 Lilienne's Twin "What's a Feld building?" one of the twins asks with a shrug.
  • 163
162 Lilienne's Other Twin The other nods. "He dunno what you're talking about."
  • 164
  • 165
163 Lilienne's Other Twin "Nah, we don't go anywhere, nah," the other mumbles.
  • 159
164 You "Do *you* know what I'm talking about?"
  • 166
165 You "Bye." [Leave.]
166 Lilienne's Twin "He dunno what you're talking about," the first kid says loudly. Or you think it's the first kid -- it could be the second.
  • 167
167 Lilienne's Other Twin "I dunno what you're talking about," the other kid nods along.
  • 168
  • 169
168 You "You're not helping me.."
  • 170
169 You "Bye." [Leave.]
170 Lilienne's Twin "Ha ha, I dunno what you're talking about." One of the boys shrugs his shoulders and starts laughing.
  • 176
171 Logic You will never get an answer. That's how it is with these little idiots.
  • 193
172 Logic Bullet shells? There are a lot of them left over from the war -- but this could be important.
  • 173
173 None
  • 174
  • 80
  • 81
174 You "Wait, you mean *shells*?" Variable["village.twins_logic_shells"]
  • 175
175 Lilienne's Twin "I don't know what those are..."
  • 80
  • 81
176 Perception (Hearing) It's a purposefully shrill laugh. Like he's practised it for the express purpose of annoying people.
  • 177
177 Conceptualization Are there actually two of them? Are you sure you're not just hallucinating or seeing double?
  • 182
178 Composure The rock-kicker was just being *shy*, but now he's enthusiastic again.
  • 28
179 Empathy It looks like he's *sad*. Because you're going or... who knows, really?
  • 41
180 Half Light Oh, okay. So now he's *shy*. Now he's not talking, just wobbling around like he's afraid of something.
  • 171
181 None
  • 4
182 None
  • 4
183 You "Is little Lily your sister?" (Point to the house.) Variable["village.lily_greeting_done"]
  • 184
184 Lilienne's Twin "Yes."
  • 185
  • 190
185 You "Yes?"
  • 186
186 Lilienne's Twin "Yes."
  • 187
  • 190
187 You "That's it? You're being laconic about it?"
  • 188
188 Lilienne's Twin It doesn't look like he knows what that means.
  • 194
189 None
  • 4
190 You "Okay."
  • 191
191 Lilienne's Twin "Yes."
  • 189
192 None
  • 79
193 None
  • 4
194 None
  • 4
195 Rhetoric The secrets of understanding the tongues of children have been lost to you a long time ago.
  • 181
196 None
  • 4
197 You "Hey, where is your mom?" Variable["village.netpicker_greeting_done"] == false
  • 198
198 Lilienne's Twin The kids don't reply, absorbed in their little game.
  • 199
199 None
  • 4
200 You "Kids, have you seen any bad people around?" Variable["TASK.ask_about_ruby_in_village"] == true and Variable["TASK.locate_ruby_on_the_coast_done"] == false
  • 201
201 Lilienne's Twin One of the twins looks up, his mouth slightly open. "What bad people?" he asks.
  • 202
202 None
  • 203
  • 204
203 None IsKimHere()
  • 205
204 None (IsKimHere()) == false
  • 206
205 Kim Kitsuragi "I don't think questioning four-year-olds without their parents present is gonna crack the case," says the lieutenant.
  • 209
206 You "Bad people. Criminals. Dangerous women."
  • 207
207 Lilienne's Other Twin The other twin shakes his head. "No, we're not really supposed to talk to strangers, you know."
  • 208
208 None
  • 4
209 Authority Then we're *definitely* doing it.
  • 208
210 Logic Wow, so intellectually stimulating.
  • 211
211 Physical Instrument The stone-kicking isn't even of very high calibre. Anyone can do that.
  • 193
212 Half Light A suspicious request. Made out of fear?
  • 85
213 None
  • 214
  • 215
214 None Variable["reputation.suicide_cop"] >= 2
  • 216
215 None (Variable["reputation.suicide_cop"] >= 2) == false
  • 109
216 Pain Threshold A dull pain flashes through your mind.
  • 109
217 None
  • 218
  • 219
218 None Variable["village.twins_said_kill_yourself"]
  • 220
219 None (Variable["village.twins_said_kill_yourself"]) == false
  • 154
220 Kim Kitsuragi "Lights? Fire guy?" The lieutenant looks at you. "We should check up on that island and you..."
  • 221
221 Kim Kitsuragi He whispers: "You need to keep your *dark humour* in check in front of children, okay?"
  • 222
222 Esprit de Corps I'm not telling you twice.
  • 144
223 You "Hey, boys. Your sister told me you got in trouble for saying bad words." Variable["village.lily_bad_word_brothers_known"] == true and Variable["TASK.find_children_of_the_sea_first_step"] == true and Variable["village.twins_spoke_to_boys_about_swearing_done"] == false and Variable["TASK.find_children_of_the_big_sea_cancelled"] == false
  • 225
224 You "Kids, has anything *strange* happened lately?" Variable["village.lily_bad_word_brothers_known"] == false and Variable["TASK.find_children_of_the_sea_first_step"] == true and Variable["village.twins_spoke_to_boys_about_swearing_done"] == false and Variable["TASK.find_children_of_the_big_sea_cancelled"] == false
  • 226
225 Lilienne's Twin The boy turns a rock over in his hand. "Yeah. We heard *bad* words and said them, and got in trouble..."
  • 320
226 Lilienne's Twin "Uhm..." The boy turns a rock over in his hand. "We heard *bad* words and said them, and got in trouble..."
  • 320
227 Electrochemistry Say *fuck.* It'd be HILARIOUS.
  • 228
228 None
  • 229
  • 230
229 None Variable["village.twins_electrochem_said_to_swear"]
  • 325
230 None (Variable["village.twins_electrochem_said_to_swear"]) == false
  • 232
231 Horrific Necktie It would be hilarious, my man! Live it up! Say *FUCK!*
  • 318
232 None
  • 233
  • 259
  • 250
  • 265
233 You "Fuck." Variable["village.twins_electrochem_said_to_swear"] == true
  • 234
234 None
  • 235
  • 236
235 None Variable["village.twin_volition_just_said_grats"]
  • 237
236 None (Variable["village.twin_volition_just_said_grats"]) == false
  • 238
237 Volition This is a shame and a disappointment.
  • 238
238 Lilienne's Other Twin The boy blinks. "Fffff...." Despite his efforts, the unfamiliar word catches in his mouth.
  • 332
239 None
  • 240
  • 241
240 None IsKimHere()
  • 242
241 None (IsKimHere()) == false
  • 243
  • 321
242 Kim Kitsuragi "Nothing. What happened? Where'd you hear bad words? Was it from someone on the coast? The radio?"
  • 245
243 You "It's a bad word. The worst word."
  • 244
244 Lilienne's Twin "Oh..." The boy looks uncomfortable, at the jetty toward his mother.
  • 337
245 Empathy The lieutenant is deeply unimpressed.
  • 336
246 Electrochemistry Why does he have to be such a binoclard? It's just a funny word!
247 Electrochemistry Preach it, brother! Spread the good word *fuck* all over town!
248 Empathy The boys seem less happy now.
  • 249
249 Lilienne's Other Twin "We didn't hear that word. We heard other bad words..."
  • 258
250 You "Bad words are bad. Don't say them, kids. It's a first step to a life of crime."
  • 251
251 Lilienne's Other Twin "We won't," the little boy says. He adjusts his cap in the cool air.
  • 252
252 Lilienne's Twin "We learned," the other replies.
  • 253
253 None
  • 254
  • 255
254 None Variable["village.twins_electrochem_said_to_swear"]
  • 256
255 None (Variable["village.twins_electrochem_said_to_swear"]) == false
  • 257
256 Volition Good on you. I know you were tempted to shout *fuck*, but you controlled your impulse. Well done.
  • 233
  • 257
257 You "Let's move on. Where did you hear the bad words -- was it from someone on the coast? The radio?"
  • 258
258 None
  • 266
259 You "Bad words? What bourgeois mentality, to deem certain *working class words* bad." Variable["boardwalk.mural_big_c_accepted"] == true
  • 260
260 Lilienne's Other Twin "Bou... what?" The boy gently tosses his rock at the rock tower, and misses. "Was that a bad word?"
  • 261
  • 262
261 You "Bourgeois? Yes. One of the worst, child."
  • 263
262 You "Nah. I just thought it was funny to say."
  • 264
263 Lilienne's Twin The boy frowns. "Don't say more bad words!"
  • 253
264 Lilienne's Other Twin The boy frowns. "I don't know why it's funny..."
  • 253
265 You "Okay. What happened?"
  • 266
266 Lilienne's Other Twin The boy shrugs. His jacket whispers as his shoulders move. "We just heard funny voices."
  • 267
267 Lilienne's Twin The brother nods. "We thought the voices were funny. We said what they said and then we got in trouble..."
  • 268
268 You "Where did you hear them? Did you overhear someone say them? Was it on the radio?"
  • 269
269 Lilienne's Twin "Radio? What's that?" The boy sniffs up a drip of snot. "We just heard them. In our head."
  • 270
270 Conceptualization Could it be? Do their minds work in the same way?
  • 312
271 You "Voices in your head? Like little bleeps and bloops of information?" Variable["village.twins_conceptualization_just_like_me"] == true
  • 273
272 You "What do you mean you 'heard them in your head'?"
  • 274
273 Lilienne's Other Twin The boy shakes his head. "No. Just people talking real fast."
  • 275
274 Lilienne's Other Twin "You know." He points at his head. His fingers are red from the cold. "I heard people talking. Except just in my head!"
  • 275
275 You "Okay. What did you hear?"
  • 276
276 Lilienne's Twin "Uh..." He scratches his head. He looks at his twin, who nods -- and then he begins. "It was like... 'It is time at last, my nasty speedfreaks! Our brotherman is about to grow up!'"
  • 277
277 None
  • 278
  • 279
278 None Variable["plaza.kineema_radio_speedfreaks"] == true
  • 280
279 None (Variable["plaza.kineema_radio_speedfreaks"] == true) == false
  • 281
280 Reaction Speed A memory stirs. You've heard this quickfire patter before.
  • 281
281 Lilienne's Other Twin "'DJ Flacio's big boy debut single is here! Buckle up, because this is the fastest trash that you're ever gonna hear.'"
  • 282
282 Lilienne's Twin "'Turn up the volume, blow those speakers out. Now here's---'"
  • 283
283 Lilienne's Other Twin "No!" The brother cuts in, suddenly and sharply. "Don't say bad words, stupid!"
  • 311
284 None
  • 285
  • 286
285 None IsKimHere()
  • 288
286 None (IsKimHere()) == false
  • 287
287 Esprit de Corps Elsewhere in Revachol, the Lieutenant switches on the radio. His head rocks subtly to a violent track. He needs to hear this story.
  • 308
288 Kim Kitsuragi "A word when you're done." The lieutenant clears his throat. His eyes are wider than usual.
  • 308
289 You "Okay kids, tell Kim here what happened with the voices." Variable["village.twins_redo_with_kim_quickpath"] == true and Variable["village.twins_spoke_to_boys_about_swearing_done_again"] == false and Variable["TASK.find_children_of_the_big_sea_cancelled"] == false and IsKimHere() == true
  • 290
290 Lilienne's Other Twin "The one we heard say a bad word?" The boy shrugs. "Okay. The voices were like..." He scratches his head -- then seems to remember.
  • 291
291 Lilienne's Twin "'It is time at last, my nasty speedfreaks! Our brotherman is about to grow up!'"
  • 292
292 Lilienne's Other Twin "'DJ Flacio's big boy debut single is here! Buckle up, because this is the fastest trash that you're ever gonna hear.'"
  • 293
293 Lilienne's Twin "'Turn up the volume, blow those speakers out. Now here's---'"
  • 294
294 Kim Kitsuragi "I understand." The lieutenant's eyes are wide in surprise, despite his calm voice. "Thank you. Let's have a word when you're finished, detective."
  • 309
295 You "Real quick, boys -- where were you when you heard the voices?" Variable["TASK.return_to_ask_kids_where"] == true and Variable["TASK.return_to_ask_kids_where_done"] == false and Variable["TASK.return_to_ask_kids_where_cancelled"] == false and Variable["TASK.find_children_of_the_big_sea_cancelled"] == false
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296 Lilienne's Twin The boy points toward one of the ruined monoliths nearby. "There."
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297 Lilienne's Other Twin The Feld building looms overhead. The other child nods. "We were there."
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298 You "And so I return to thee, Feld."
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299 You "Thanks, kids."
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300 Lilienne's Twin "Uh-huh!" one says, throwing a rock into the sand.
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301 None
  • 302
  • 303
302 None IsKimHere()
  • 304
303 None (IsKimHere()) == false
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304 Kim Kitsuragi "Full circle." The lieutenant smiles to himself. "Back to Feld, then. When you're ready."
  • 310
305 None
  • 4
306 You "Hah! I knew it!"
  • 300
307 None
  • 4
308 Lilienne's Twin The boy draws a jagged rock across the ground. It leaves a white scratch.
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309 Lilienne's Other Twin The boy picks up a rock. Then another. He looks at you and blinks.
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310 Lilienne's Other Twin The boy turns the rock over in his hands. He looks to you, then his brother, then back to you.
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311 Drama Why, what a splendid rendition these two rapsssssssssscallions have offered us here today! Faultless memorization! Perchance they'll enjoy greatness as a double-act in the Performing Artsss.
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312 Inland Empire Voices from another self? Voices from *a deeper self*? Voices from... *early schizophrenia*?
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  • 313
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313 You "Any family history of schizophrenia?" Variable["village.twins_inland_schizophrenic_voices"] == true
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314 Lilienne's Other Twin The boy blinks at you. "Is that a bad word?"
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  • 317
315 You "No. Just tell me what you heard."
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316 You "Sure. But what words did you hear?"
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317 You "Fuck is the bad word, remember? But tell me what you heard." Variable["village.twins_you_said_fuck"] == true
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318 Composure Conduct yourself with some dignity. You don't need to swear in front of the children.
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319 Logic Wait! Stop everything. Back this up. What are *bad words*?
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320 Lilienne's Other Twin "Bad words," the other says, nodding absent-mindedly. "Bad, bad words..."
  • 227
321 You "It's a mystery. You'll have to find out yourselves."
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322 Lilienne's Twin "Oh..." The boy looks uncomfortable, at the jetty toward his mother.
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323 Lilienne's Other Twin "We didn't hear that word. We heard other bad words..."
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324 Lilienne's Other Twin "Ff..." The other boy tries. He looks at his brother for understanding, then at you. "What does that mean?"
  • 239
325 None
  • 326
  • 327
326 None CheckEquipped("neck_tie") and Variable["whirling.necktie_personified"] == true
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327 None (CheckEquipped("neck_tie") and Variable["whirling.necktie_personified"] == true) == false
  • 318
328 Authority Pipe down Puzzle Face, this is a Code Red situation! If we review all the *bad words*, that's only going to add more temptation to saying them -- in front of the *children*. And we *do not* want that.
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329 None
  • 330
  • 331
330 None Variable["village.twins_anti_logic_bad_words_what"]
  • 328
331 None (Variable["village.twins_anti_logic_bad_words_what"]) == false
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332 Electrochemistry COME ON BOYS, YOU CAN DO IT!
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333 None
  • 334
  • 335
334 None Variable["TASK.ask_the_wind_done"]
335 None (Variable["TASK.ask_the_wind_done"]) == false
336 Electrochemistry Why does he have to be such a binoclard? It's just a funny word!
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337 Electrochemistry Preach it, brother! Spread the good word *fuck* all over town!
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